M O V I E M A K E R 1. MOVIE MAKER has four sections: COMPOSE, RECORD, SMOOTH AND PLAY. You do most of your creative work in COMPOSE and RECORD. In the COMPOSE section, you draw Shapes, insert color, and combine Shapes into Sequences and Backgrounds. When they are finished, you can store them for later use as Shape Files and Background Files. 2. In the RECORD section, you record the Sequences over the Backgrounds into the Animation File. You can move from one to six Actors around the Background with your joystick as you record. You also can vary the colors, Sequences,animation speed, and the number of repetitions of each Sequence. 3. You can perform many procedures in both COMPOSE and RECORD. However, you can draw duplicate Shapes only in COMPOSE. And you can add sound and record Animation Files only in RECORD. 4. In the SMOOTH section, MOVIE MAKER automatically smoothes out the bumps and flicker from the Animation File to produce a finished MOVIE MAKER File. The SMOOTH section works automatically. 5. In the PLAY section, MOVIE MAKER plays back the finished MOVIE MAKER File that you have previously recorded and smoothed. SUMMARY OF MOVIE MAKER COMMANDS NOTE: Most MOVIE MAKER commands require only a single key stroke--either a letter or special key. A few commands require a letter followed by an arrow or one or two numbers. In this list, if a command needs a number, the range of possible numbers for the command is enclosed in brackets. For example. the notation P[0-3] means that you should type the letter P followed by a number 0,1,2,or 3. COMPOSE SECTION 1. Drawing and Sequence Commands P[0-3] ---- Pen ---- Draw with joystick or arrow keys, using specified color (0-3). Default is P1. (Must be done within an Outline on the Shape page. Joybutton or CTRL must be held down.) W ---- Window ---- Create a Window so that an image can be moved, duplicated or defined as a Shape. O ---- Outline ---- Create an Outline beneath the current Window; transform a drawing into a defined Shape. B ---- Border ---- Change size and shape of a Window or Outline. (joybutton must be pressed to established the corners.) D ---- Duplicate ---- Duplicate a Shape or part of a Shape located within a Window. (joybutton must be pressed to deposit a duplicate Shape. Space bar cancels.) M ---- Mirror ---- "Flip" a Shape located within a Window or Outline horizontally or vertically to produce its mirror image. (Arrow Key indicates direction that the image flips.) Z[1-3] ---- Zoom ---- Magnify an image to view it close up. Default is Z1. S[1-9] ---- Sequence ---- Define a Sequence of up to 16 Shapes; specify a Sequence to preview. Default is S0 (up to 9 Sequences may be defined at a time.) X --- Xtra Function --- Activate current Xtra Function (Text or Scale.) 2. Color Commands C[0-3] --- color --- assign current Color with arrow keys. Default is C1. I ---- Insert Color ---- Insert current Color into a boundary, Shape or Window. T[0-3] --- Trade Color --- Swap any two current Colors. 3.Speed Commands. F[0-9] --- Frame Rate --- Set speed at which frames are changed under A (Action) command. Default is F4. (High numbers are fastest. F0 steps one frame at a time.) J[0-9] --- Jump --- Set the Jump distance for animation movements. default is J0. (J0 sets accelerating Jump distance.) K[0-9] --- Kwickness --- Set number of frames to be run for each Shape in a Sequence. Default is K1. (K0 freezes the Shape until changed.) 4. Editing Commands E --- Erase --- Erase everything within a Window or Outline. R --- Restore --- Restore everything changed by previous E,I,P, or T command, (must immediately follow command to be restored.) Y --- Yank --- Delete current Outline. V --- View --- View all existing Outlines. (toggles on and off) 5. Preview Commands A --- Action --- Prepare current Sequence for action on the Background Page (Space bar starts and stops the action.) L[0-9] --- Loop --- Set number of times Sequences are to cycle Default is L0. (L0 set continuous play.) 6. Miscellaneous Commands H --- Help Line --- Toggle the Help Line on and off. U --- Utility Menu --- Go to Utility Menu of current section. 7. Special Keys ESC Key ---- Swap Shape and Background Pages on the screen. Space Bar ---- Cancel most drawing commands; start and stop action. Joybutton ---- Lift and deposit Outlines; lift and deposit images and Shapes with the Duplicate Window; activate P(Pen) command; fix corners or B (Border) command; start and stop action. Up & Down Arrow Keys ---- Review Shapes; Change luminance (0-7) with C (color) command. Left & Right Arrow Keys ---- Change hue (00-15) with C (Color) command. RECORD SECTION 1. Recording and Sequence Commands A[1-6] --- Actor --- Turn on recorder and record specified Actor on background page. (up to 6 Actors may be in memory at a time.) L[0-9] --- Loop --- Set number of times Sequences are to cycle. Default is L0 (L0 sets continuous play.) S[1-9] --- Sequence --- Define a Sequence of up to 16 Shapes;specify Sequence to be recorded. Default is S0. (up to 9 Sequences may be defined at a time.) Z[1-3] --- Zoom --- Record specified Zoom magnification. Default is Z1. (may be changed on the fly.) 2. Color Commands C[0-3] --- Color --- Turn on recorder and record changes in specified Color using Arrow Keys. Default is C1. (may be changed on the fly.) 3. Speed Commands F[0-9] --- Frame Rate --- Set speed at which frames are changed under A,C,N,P,R and Z commands. Default is F4. (high numbers are fastest. F0 steps one frame at a time.) J[0-9] --- Jump --- Set the Jump distance for animation movements. Default is J1. (J0 sets accelerating Jump distance.) K[0-9] --- Kwickness --- Set number of frames to be run for each Shape in a Sequence. Defaults is K1. (normal is K1. K0 freezes the Shape until changed.) 4. Sound Commands N[0-8] --- Noise --- Turn on recorder and record a specified sound (1-8) from the current Voice. (Space bar starts and stops recording. N0 turns off Noise.) Q[1-4] --- Quiet --- Turn off audio monitor of a specified Voice during recording or Playback. V[1-4] --- Voice --- Designate a Voice track (1-4) to record using the N (Noise) command. default is V1. (To try out sounds, with recorder stopped, type V number, then type N and press number keys 1-8 to hear sounds.) 5. Editing Commands E --- Erase --- Erase the current frame while recording under A,C,N, or Z command G --- Go to Frame --- Go to frame 001 G[001-300] --- Go to Frame --- Go to specified frame(001-300). (Restarts Playback at that frame.) Y --- Yank --- Delete Outlined Actor from current frame during recording (A,C,N, or Z.) /(Slash) --- Frame Maker --- Mark a Frame for automatic halt during recording or Playback. 6. Playback Commands P[0-9] --- Playback --- Turn off recorder and begin Playback. Default is P4. (number specifies the Frame Rate. P0 sets frame by frame mode.) R[0-9] --- Rewind --- Turn off recorder and begin Playback in reverse. Default is R4. (Number specifies the Frame Rate. R0 sets frame by frame mode.) 7. Miscellaneous Commands H --- Help Line --- Toggle the Help Line on and off. U --- Utility Menu --- Go to Utility Menu of current section. 8. Special Keys Shift/Arrow Keys --- Single step forward (Right Arrow) and backward (Left Arrow) through frames; during recording or Playback. ESC Key --- Swap Shape and background pages on the screen. Space Bar Start and stop recorder and Playback. Joybutton --- Lift and deposit Outlines and Actors; pause during A,C,N,P,R, and Z commands. Up & Down Arrow Keys --- Change luminance (0-7) with C(Color) command. Left & Right Arrow Keys --- Change hue (00-15) with C(Color) command. CTRL/Arrow --- Review shapes.